|
劇場中的反文明傾向 : 以亞陶的殘酷劇場為例 / 何, 一梵
|
2000 |
980 2114 2000 |
|
知覺動作訓練對高齡者平衡控制能力之影響 = The effects of a sensorimotor training on balance control in the elderly / 吳, 孟恬
|
2009 |
990 2619 2009 |
|
動態圖像運用於3D電腦動畫之創作研究 = The application of motion graphics in 3D computer animation arts / 翁, 鉅奇
|
2013 |
900 8084 2013 |
|
朝露.以多媒體創作呈現皮相下的真實世界 = Ephemeral : the multimedia creation about the real world beneath / 陳, 普
|
2012 |
960 7580 2012 |
|
電影作品<<家事提案>>創作論述 = A critique essay on the film work Home / 許, 立達
|
2014 |
987 0803 2014 |
|
「七友畫會」與臺灣畫壇. 1950s-1970s = The Seven Friends Painting Association and Taiwanese art circles (1950s-1970s) / 邱, 琳婷
|
2011 |
909 7714 2011 |
|
數位印花設計與品質再現之研究 = A study of digital print design and quality reproduction / 張, 輔玲
|
2015 |
960 1151 2015 |
|
台語歌詞與音樂的對應關係 : 以柯芳隆的大型台語合唱作品為例 = The corresponding relationships between lyrics in Taiwanese southern-min and music : research on Fang-Long Ko's large-scale Taiwanese choral works entitled "dream of year 2000" and "228 requiem" / 林, 茵茵
|
2014 |
910 4444:8 2014 |
|
文字造形手法應用於海報設計之創作研究 : 以台灣意象為例 = The applications of typography technique applied poster design : Taiwan image / 廖, 韡
|
2009 |
964 0044:2 2009 |
|
真實與表相 : 吳竟銍金工首飾創作論述 / 吳, 竟銍
|
2013 |
960 2608 2013 |
|
<<凝視父親-裝置影像展>> : 影像對於家庭凝聚之實證 = <> / 李, 開明
|
2009 |
900 4076 2009 |
|
彩色螢幕手機主選單圖像符號設計研究 = The main menu icon design on color display of cell phone / 姚, 美玲
|
2004 |
960 4281 2004 |
|
不確定性運用在數位藝術與互動虛擬實境之創作研究 = Creation research for using indetermination in digital art and interactive virtual design / 韓, 世國
|
2007 |
960 4446 2007 |
|
互動電腦音樂<<傀儡>>作品之創作理念與樂曲分析 = The composition idea and analysis of interactive computer music work "Puppet" / 邱, 麗芬
|
2013 |
910 7714 2013 |
|
包法利夫人們 : 從「成為」角色走向「詮釋」角色 = Madame Bovary is me : from "becoming" a character to "interpreting" a character / 魏, 雋展
|
2008 |
980 2627 2008 |
|
托斯第<<四首阿瑪蘭達之歌>>分析與詮釋 = The analysis and interpretation of Francesco Paolo Tosti <> / 林, 義偉
|
2008 |
910 4482:2 2008 |
|
理查.史特勞斯樂團歌曲研究 / 蔡, 永凱
|
2013 |
910 4432:3 2013 |
|
<<移動風景>>360°環場互動影像創作與研究 = "Moving Landscape" the creation and research of 360-degree interactive video installation / 蔡, 昕融
|
2013 |
900 4461 2013 |
|
臺灣人工濕地可持續經營管理的思維與策略 = Sustainable management strategy for Taiwan's constructed wetlands / 賴, 榮一
|
2017 |
960 5791 2017 |
|
三一八之後 : 台灣戲劇作為事件反饋 = Dramatic theatre as evental response in post-318 Taiwan / 蔡, 格爾
|
2017 |
980 4441 2017 |
|
工具性文化政策的介入 : 臺灣地方文化館計畫與英國區域文藝復興計畫之比較研究 = The intervention of instrumental cultural policy : a comparative study between local cultural museum project in Taiwan and renaissance in the regions in the UK / 林, 玟伶
|
2013 |
901.6 4412 2013 |
|
再塑 : 自我與社會依存之服裝創作 = Remodeling : garment creation between self and society framework / 高, 元龍
|
2013 |
960 0010 2013 |
|
形塑茶藝 : 台灣茶文化的展示建構與想像 = Nurturing a vision of Taiwan tea arts : imagination and construction of tea culture exhibitions / 駱, 鴻捷
|
2007 |
999 7735 2007 |
|
寶.藏 / 林, 蒼玄
|
2012 |
960 4440:2 2012 |
|
當代劇場服裝的敘事性與觀點辯證 : <<玩命諾拉>>服裝創作記錄 = Costume narrative and syndrome in contemporary theater : costume design creation records for <> / 黃, 致凡
|
2018 |
981 4417 2018 |
|
動漫化時尚攝影 : 羅柏麟攝影創作論述 = Manga & anime style fashion photography the statement of Lo Bo-Lin's photography art / 羅, 柏麟
|
2018 |
966 6040 2018 |
|
『來與往』: 迴盪於表演歷程的省思 = "Come and go" : swinging in my performance journey / 張, 桂菱
|
2012 |
976 1144 2012 |
|
電競直播觀賞行為的感知價值與持續意願 : 推拉理論觀點 = Perceived value and continuance intention to watch esports live stream : from the push and pull perspective / 吳, 宇豐
|
2021 |
990 2632 2021 |
|
日本デジタルゲーム産業史 : ファミコン以前からスマホゲームまで / 小山, 友介
|
2020 |
997.80931 9248 |